Experience, Habit, and Flow: User Research and The Forgetting of Player Identity
Dr. Rubin's talk, titled: "Experience, Habit, and Flow: User Research and The Forgetting of Player Identity in Video Game Development", will discuss the methods of user researchers (people—often social scientists—who share unfinished games with players and record their feedback) to show how their practices and theories impact the games that get made. Particular attention will be given to how researchers forget the lived identities of players via their methodologies—with political implications. This talk will draw from Dr. Rubin's forthcoming book Feeding the Loop: Conciliations, Circuits of Mattering, and the Political Possibilities of User Research in the Making of Videogames.
This event is sponsored by Anthropology, the Center for Social Sciences, Political Science, Data Science, and Computer Science.
÷ÈÓ°Ö±²¥ welcomes the full participation of all individuals in all aspects of campus life. Should you wish to request a disability-related accommodation for this event, please contact the event sponsor/coordinator. Requests should be made as early as possible.